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Space Transporter (test gameplay)

Under the Developer Classic course at Planet Taxi studio, I created this test 2.5D game with the provided 3D objects and program codes. The game was created with Unity 3D Game Engine.

My tasks were:
-to design a playable game level
-to use the provided 3D object package, and create a good looking area in the greybox, what was built up by me
-to use the provided program codes, and add good parameters to them to work properly
-to create the lights in this playable area
-and to create the menu for game

(So the main task was the Level Design under this course and to learn how to use the Unity Engine.)

In the game the required tasks:
-to transport 4 passengers between the 3 stations, where the starting and finish points are randomly generated
-and then to collect the 6 hidden orbs, what are needed to unlock the exit door

(In this test game currently there is only 1 level, that is why the game will be restarted when the player will be completing the required tasks on this level.)

I hope you will like it ! :)

In-Engine look about the built up Level.

In-Engine look about the built up Level.